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Compiling a Sciter project with CMake

Hi everyone, I'm evaluating Sciter for a project and made a little CMake wrapper for Sciter.JS. To use it you can run in a terminal in either Linux, macOS or Windows: git clone...

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Reply To: frosted glass behavior related to focus

Hi Andrew. Can this be done for the new material brushes as well? Current behavior: Window.POPUP_WINDOW windowblurbehind with material -> if window in focus material is applied -> if window is...

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Reply To: AI developmet and built with Sciter

Andrew to do something like this in Sciter would be hard right now right?

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Reply To: AI developmet and built with Sciter

I just realized this is still not possible: https://pbs.twimg.com/media/HQ9ztseakAAuk1Q?format=jpg&name=large https://developer.apple.com/documentation/swiftui/view/glassEffect%28_%3Ain%3A%29...

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Reply To: AI developmet and built with Sciter

Hi Andrew. I agree with you when it comes to your examples. Consider following examples: Not sure if it's possible to combine the styling the same way in Sciter like here:...

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Reply To: AI developmet and built with Sciter

And here is window-material="glass" that corresponds to NSGlassEffectViewStyleRegular Not too much difference with window-material="blur-behind" as for me.

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Reply To: AI developmet and built with Sciter

To be honest I am not convinced of usefulness/aesthetic value of that Apple's implementation of liquid glass effect... Here is shaped window that uses window-material="clear-glass" and the same window...

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Reply To: AI developmet and built with Sciter

I am adding support of glass material on MacOSX: The above in dynamic

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Reply To: Skill + MCP now relief me from UI design/debug

My biggest challenge with Sciter is now to make it look good. Even though Sciter can render almost anything it is actually quiet difficult to assemble everything together so it feels at home on macOS.

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Reply To: Skill + MCP now relief me from UI design/debug

I had to create an internal database for AI to figure out how to work with latest sciter: pointing to the locally cloned repo with examples is not enough. AI cannot figure out the exact workings of...

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Reply To: Skill + MCP now relief me from UI design/debug

In phase of production, it's worth to spend time on UI designer and follow the prototype he rolls out. But in phase of MVP, I really like to ask AI something like: "Move this section from left to...

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Reply To: Skill + MCP now relief me from UI design/debug

I really hate to write CSS and layout, Conceptually CSS is pretty simple thing: * bunch of properties around typography - font, font size, text alignment, etc. * bunch of element chrome properties-...

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Skill + MCP now relief me from UI design/debug

I tried some other UI solutions in recent months because I really hate to write CSS and layout, AI is good at it, as long as it’s common knowledge like react or vue or other libraries. However none of...

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Reply To: AI developmet and built with Sciter

I see. Not sure about the immediate use case given this limitation. With QT this is too much of a hack? https://github.com/fsalinas26/qt-liquid-glass

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Reply To: AI developmet and built with Sciter

we cannot have this effect on the desktop background (i.e similar to windowblurbehind) Yes, this effect will work only inside your window. In order to be used as a window background it shall be...

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Reply To: Sankey diagram

Depends on your requirements. If that diagram is static then you can use tools like sankey diagram generator. It produces SVGs that you can view in Sciter directly: This way you don't need any JS in...

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Sankey diagram

What to use for sankey diagram? Chartjs or do we have some alternatives?

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Reply To: macOS Intel (x86_64) binaries missing in v6.x ?

Just a follow-up — I ran into this again specifically with packfolder. In the current SDK, scapp is a universal binary (x86_64 + arm64) but packfolder is arm64 only: $ file bin/macosx/scapp Mach-O...

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Reply To: frosted glass behavior related to focus

Thank you Andrew. Just updated Sciter and it works great!

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Reply To: frosted glass behavior related to focus

In the next build all windows of type Window.POPUP_WINDOW: var wnd = new Window({ type : Window.POPUP_WINDOW, ... will be rendered as if they are always active - blur-behind even in inactive state.

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